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cannot exit unless bit is unset.ĭisplays data on the four sound effect channels.
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Print some Hex data about on-screen objectsįorces pause menu. Switches from perspective or orthographic viewing (on by default) Use L and R to slow / restore gameplay speed There is a 16-bitfeild (800BC3BC for JAP, 800BC69C for USA 1.0, 800BE6AC for USA 1.1) that still has some debug features active.these include: Pressing Start again returns to the title screen.
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Use the D-Pad to change the values and A to play your desired sound. On the title screen, press and hold L, A, C-Left, C-Right and press Start. (Source: Original TCRF research) Sound Test
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A hidden new time trial challenge for every stage. I also tried getting A-Ranks, and when I had most I accidentally hit an S-Rank. I'm not sure there'd be a major audience for it, but I'd be overjoyed at the idea.įor 100% only the yellow crystals are required (one per level). I think this is an Enix game, so Square Enix could make a new one if they really wanted to. The major bosses are also fantastic, some of the best of the console. One of those games where I spent so much time 100% it, to the point that I was tricked into thinking A rank times on the levels was required and tried to do just that (which lead to me spending hours on certain levels). It is so awesome and creative and weird and fun. Not kidding, Mischief Makers is one of my favorite N64 games. Cmon dude, don't make a thread like this in the Switch thread.
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